Blender Man WIP2
Rigged him, and painted weights! (always bundles of fun).
I was pleased at the preliminary deformation I’ve gotten, even the stomach interacts well with the legs and the pinching in the legs isn’t that bad. The shoulders are a bit broken though.
Blender Man WIP0
Decided to start blogging again.
Spent some time making a base mesh for a human model in blender. I’ve never really tried to model anything in blender, but I’m trying to transfer my pipeline to it. There are many frustrations, but I was able to get this far. We’ll see…
Website Under Construction
Just a note, if you were linked here by me then I’m sorry, nothing is on the site! I scratched everything and am redoing it from the beginning! Thanks for looking though.
Hello (again) world!
So I’m resetting my blog and splitting up functionality and adding a bit more. This blog will be used more for… well blogging… and a place to keep track of updates!
I’ll be moving portfolio pages elsewhere and adding sections for functional things like code snippets and mini-tutorials. (That is, if all goes well)
All in all, I hope this website to be a great place for me to show my content to people who care about me and as a tool for people who want mad knowledge.





